Class: scene

css3d. scene

new scene() → {css3d.scene}

Source:
Returns:
Type
css3d.scene

Methods

#scene#addElement(element) → {css3d.scene}

Parameters:
Name Type Description
element css3d.element
Source:
Returns:
Type
css3d.scene

#scene#getCamera() → {css3d.camera}

Source:
Returns:
Type
css3d.camera

#scene#getElementById(id) → {css3d.element|null}

Parameters:
Name Type Description
id String
Source:
Returns:
Type
css3d.element | null

#scene#getElements() → {Array}

Source:
Returns:
Type
Array

#scene#getLight() → {css3d.vector3}

Source:
Returns:
Type
css3d.vector3

#scene#getShadingIntensity() → {Number}

Source:
Returns:
Type
Number

#scene#update() → {css3d.scene}

Source:
Returns:
Type
css3d.scene